Table Of Contents
Base level
First, delete (right click + delete or just press supr) the main camera and directional light (we dont need it because human fall flat already have it).
FallTrigger: is where players fall in the level
PassTrigger: finish the level
Directional Light: light source
Checkpoints
To create a checkpoint you need to follow this steps:
1) Create empty inside level object and rename it to Checkpoint 1
2) On the layer select Triggers
3) Add component -> Box collider -> Tick "Is Trigger" -> change the size as you like
4) Add component -> Checkpoint -> change the number to "1"
To add more checkpoints, duplicate the object (ctrl + d or copy and paste) and change the number in the checkpoint to "2" and so on.
Go to window -> lighting -> settings
You can add sun source if you drag the directional light to the sun source box
You can change the environmental lighting, ambient color, enviromental reflections etc.
You can take them out if you want
Click on level and tick "no clouds"